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24th International VFX Computer Graphics Conference 15-20 Oct. 2023 (Torino, Italy)
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View Conference 2023

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VIEW Conference

is pleased to announce the press conference presenting the 20th edition of VIEW Conference and VIEWFest
Friday 4th October 2019, h.10:00
Circolo dei Lettori, Via Bogino, 9, 10123 Torino

VIEW 2023: Confirmed Speakers

Turin, Italy, October 15-20, 2023

VIEW Conference is delighted to announce the participation of the following initial list of speakers at VIEW Conference 2023

VIEW Conference 2023, an English-speaking event, takes place 15-20 October, 2023, in the beautiful baroque city of Turin, Italy. Tickets are now available from the official VIEW Conference website.

Confirmed Speakers Include

  • Henry Selick, Director, Coraline, Wendell & Wild
  • Joaquim Dos Santos, Director, Spider-Man: Across the Spider-Verse, Sony Pictures Animation, Sony Pictures
  • Doug Chiang, Vice President and Executive Creative Director, Lucasfilm
  • Peter Sohn, Vice-President, Creative & Director, Elemental, Elemental, Pixar Animation Studios
  • Sam Fell, Director, Chicken Run: Dawn of the Nugget, Aardman Animations, Netflix
  • Nick Bruno, Director, Nimona, Netflix
  • Troy Quane, Director, Nimona, Netflix
  • ND Stevenson, Author, Illustrator and Co-Producer, Nimona
  • Benjamin Renner, Director, Migration, Illumination
  • Jeff Rowe, Director, Teenage Mutant Ninja Turtles: Mutant Mayhem, Paramount Animation
  • Ted Ty, Global Head of Character Animation, DNEG Animation
  • Peter Ramsey, Director, Spiderman: Into the Spider-verse
  • Andrew Jackson, Overall VFX Supervisor, Oppenheimer, DNEG VFX
  • Joe Letteri, Senior Visual Effects Supervisor, Wētā FX (5-time Oscar winner)
  • Kyle Odermatt, VFX Supervisor, WISH, Disney Animation Studios
  • Mike Lasker, VFX Supervisor, Spider-Man Across the Spider-Verse, Sony Pictures Imageworks, SPA
  • Marc Scott, Visual Effects Supervisor, Trolls Band Together, Dreamworks
  • Stephane Ceretti, Overall VFX Supervisor, Guardians of the Galaxy Vol.3
  • James Knight, Global Director, Media & Entertainment / Visual Effects, AMD
  • John Gaeta, Chief Creative Officer, Inworld AI (Academy Award winner)
  • Rafael Grassetti, Digital Artist
  • Bruno Coulais, Award-Winning Composer and Musician, Coraline, Wendell & Wild
  • Andreas Deja, Creator & Director, "MUSHKA" and Legendary Disney Animator
  • Mark Ulano, Sound Engineer, CAS, AMPS (Oscar winner)
  • Paul Debevec, Chief Research Officer, Eyeline Studios
  • Scott Eaton, artist exploring figurative representation & abstraction by combining traditional mediums with machine learning and other digital tools
  • Giacomo Mineo, Visual Effects Supervisor, Oppenheimer, DNEG
  • Hal Hickel, Animation Director, Industrial Light & Magic (ILM) (Oscar, BAFTA winner)
  • Dylan Sisson, one of the creative pioneers behind Pixar’s RenderMan
  • Eloi Champagne, interactive storytelling specialist discusses his work as technical director at the National Film Board of Canada
  • Nikola Damjanov, Lead Game Artist, Nordeus
  • Jan-Bart van Beek, Studio Director & Studio Art & Animation Director, Guerrilla Games
  • Richard Oud, Studio Animation Director, Guerrilla Games
  • Faik Karaoglu, Executive Vice President, Wacom
  • Martin Nebelong, Freelance Artist and VR Pioneer
  • Antony Passemard, Director and General Manager of Creative Tools, Amazon Web Services
  • Heiko Burkardsmaier, VFX Executive Producer, Head of Business/Legal Affairs, Accenture Song VFX
  • Jake Morrison, Overall VFX Supervisor, Thor: Love and Thunder, Marvel Studios
  • Peter Nofz, CTO, VFX Supervisor, Rodeo FX
  • Mike Jelinek, ArtD. Researcher, MX Lab, Inst of Design Faculty of Arch/Design, Slovak U. of Tech, Bratislava
  • Daniele Angelozzi, Freelance 3D Sculptor & Certified Instructor
  • Michael Coldewey, Professor of Concept Art, Drawing & Design, Media Design University of Applied Sciences in Munich
  • Andreas Maaninka, VFX Supervisor
  • Alwyn Hunt, Head of Education, Partnerships, Adobe, Co-Founder, The Rookies
  • Almu Redondo, Production Designer, Cartoon Saloon
  • Richard Kerris, VP Omniverse Platform, GM of Media & Entertainment, NVIDIA
  • Juri Stanossek, VFX Supervisor, Accenture Song VFX
  • Apollonia Hartmann, VFX Producer, Accenture Song VFX
  • Craig Caldwell PhD, USTAR Professor, Department of Film & Media Arts
  • Matthias Buehler, Founder & CTO | MSc Arch ETH Zurich
  • Helge Maus, Senior 3D & VFX Trainer, Blender for Production, Godot & Unity Artist, Compositor, pixeltrain
  • Trent Claus, VFX Supervisor, Lola Visual Effects
  • Ben Lumsden, Business Development Manager, Epic Games
  • Saint Walker, Deputy Dean, Escape Studios
  • Hugo Guerra, Director & VFX Supervisor
  • Simon Devereux, Founder/Director of ACCESS: VFX and Director, Global Talent Development, Framestore
  • Tim McLaughlin, Texas A&M University
  • Mauro Baldissera, Founder, Skyup Academy
  • Amy Ash, Head of Characters, Axis Studios
  • Heidi Wang, Senior VP, Wacom
  • Gretchen Libby, Director, Visual Computing, AWS
  • Glen Pratt, Production VFX Supervisor, Barbie, Framestore
  • Jeff Dillinger, VFX Supervisor & CEO, Megalis
  • Claudia Marvisi, Pixomondo
  • Jon Beeston, Head of Art, Axis Studios
  • Christian Illingworth, Creative Producer, Axis Studios
  • Diego Viezzoli, Supervising TD & Pipeline Supervisor, Rainbow CGI
  • Leonardo Dell'Agli, CG Supervisor, Rainbow CGI
  • Filippo Robino, Co-Founder, Alps Studios
  • Alessio Bertotti, Co-Founder, Alps Studios
  • Ian Failes, Editor, befores & afters
  • Carolyn Giardina, Tech Editor, The Hollywood Reporter
  • Arvind Arumbakkam, Director Business Alliance and Partnership, Wacom
  • Agustin Cossa, Virtual Production Supervisor
  • Michael Lim,
  • Claudio Merieles, Team Lead in Communities, Community Management
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