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26th International VFX Computer Graphics Conference 12-17 Oct. 2025 (Torino, Italy)
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VIEW Conference

is pleased to announce the press conference presenting the 20th edition of VIEW Conference and VIEWFest
Friday 4th October 2019, h.10:00
Circolo dei Lettori, Via Bogino, 9, 10123 Torino

VIEW 2023: Confirmed Speakers

Two Locations in Turin, Italy: Oct 15 @ ITS ICT, Piazza dei Mestieri, Via Jacopo Durandi, 10 & Oct 16-20 @ OGR, Corso Castelfidardo, 22

VIEW Conference is delighted to announce the participation of the following initial list of speakers at VIEW Conference 2023

VIEW Conference 2023, an English-speaking event, takes place 15-20 October, 2023, in the beautiful baroque city of Turin, Italy. Tickets are now available from the official VIEW Conference website.

Confirmed Speakers Include

  • Henry Selick, Director, Coraline, Wendell & Wild
  • Joaquim Dos Santos, Director, Spider-Man: Across the Spider-Verse, Sony Pictures Animation, Sony Pictures
  • Doug Chiang, Senior Vice President and Executive Design Director, Lucasfilm
  • Peter Sohn, Vice-President, Creative & Director, Elemental, Pixar Animation Studios
  • Sam Fell, Director, Chicken Run: Dawn of the Nugget, Aardman Animations, Netflix
  • Nick Bruno, Director, Nimona, Netflix
  • Troy Quane, Director, Nimona, Netflix
  • ND Stevenson, Author, Illustrator and Co-Producer, Nimona
  • Benjamin Renner, Director, Migration, Illumination
  • Jeff Rowe, Director, Teenage Mutant Ninja Turtles: Mutant Mayhem, Paramount Animation
  • Ted Ty, Global Head of Character Animation, DNEG Animation
  • Peter Ramsey, Director, Spiderman: Into the Spider-verse
  • Andrew Jackson, Overall VFX Supervisor, Oppenheimer, DNEG VFX
  • Joe Letteri, Senior Visual Effects Supervisor, Wētā FX (5-time Oscar winner)
  • Kyle Odermatt, VFX Supervisor, WISH, Disney Animation Studios
  • Mike Lasker, VFX Supervisor, Spider-Man Across the Spider-Verse, Sony Pictures Imageworks, SPA
  • Marc J. Scott, Visual Effects Supervisor, Trolls Band Together, Dreamworks
  • Stephane Ceretti, Overall VFX Supervisor, Guardians of the Galaxy Vol.3
  • James Knight, Global Director, Media & Entertainment / Visual Effects, AMD
  • John Gaeta, Chief Creative Officer, Inworld AI (Academy Award winner)
  • Andreas Deja, Creator & Director, "MUSHKA" and Legendary Disney Animator
  • Mark Ulano, Sound Engineer, CAS, AMPS (Oscar winner)
  • Paul Debevec, Chief Research Officer, Eyeline Studios
  • Scott Eaton, artist exploring figurative representation & abstraction by combining traditional mediums with machine learning and other digital tools
  • Hal Hickel, Animation Director, Industrial Light & Magic (ILM) (Oscar, BAFTA winner)
  • Dylan Sisson, one of the creative pioneers behind Pixar’s RenderMan
  • Eloi Champagne, interactive storytelling specialist discusses his work as technical director at the National Film Board of Canada
  • Nikola Damjanov, Lead Game Artist, Nordeus
  • Jan-Bart van Beek, Studio Director & Studio Art & Animation Director, Guerrilla Games
  • Richard Oud, Studio Animation Director, Guerrilla Games
  • Faik Karaoglu, Executive Vice President, Wacom
  • Daryl Anselmo, Artist & Advocate for Emerging Technologies
  • Martin Nebelong, Freelance Artist and VR Pioneer
  • Antony Passemard, Director and General Manager of Creative Tools, Amazon Web Services
  • Heiko Burkardsmaier, VFX Executive Producer, Head of Business/Legal Affairs, Accenture Song VFX
  • Jake Morrison, Overall VFX Supervisor, Thor: Love and Thunder, Marvel Studios
  • Peter Nofz, CTO, VFX Supervisor, Rodeo FX
  • Mike Jelinek, ArtD. Researcher, MX Lab, Inst of Design Faculty of Arch/Design, Slovak U. of Tech, Bratislava
  • Daniele Angelozzi, Freelance 3D Sculptor & Certified Instructor
  • Michael Coldewey, Professor of Concept Art, Drawing & Design, Media Design University of Applied Sciences in Munich
  • Andreas Maaninka, VFX Supervisor
  • Alwyn Hunt, Head of Education, Partnerships, Adobe, Co-Founder, The Rookies
  • Almu Redondo, Production Designer, Cartoon Saloon
  • Richard Kerris, VP Omniverse Platform, GM of Media & Entertainment, NVIDIA
  • Juri Stanossek, VFX Supervisor, Accenture Song VFX
  • Apollonia Hartmann, VFX Producer, Accenture Song VFX
  • Craig Caldwell PhD, USTAR Professor, Department of Film & Media Arts
  • Matthias Buehler, Founder & CTO | MSc Arch ETH Zurich
  • Helge Maus, Senior 3D & VFX Trainer, Blender for Production, Godot & Unity Artist, Compositor, pixeltrain
  • Trent Claus, VFX Supervisor, Lola Visual Effects
  • Saint Walker, Dean & Director of Industry Engagement, Escape Studios
  • Simon Devereux, Founder/Director of ACCESS: VFX and Director, Global Talent Development, Framestore
  • Tim McLaughlin, Interim Dean, School of Performance, Visualization & Fine Arts, Texas A&M University
  • Mauro Baldissera, Founder, Skyup Academy
  • Amy Ash, Head of Characters, Axis Studios
  • Heidi Wang, Senior VP, Wacom
  • Gretchen Libby, Director, Visual Computing, Amazon Web Services
  • Giacomo Mineo, Visual Effects Supervisor, DNEG
  • Glen Pratt, Production VFX Supervisor, Barbie, Framestore
  • Jeff Dillinger, VFX Supervisor & CEO, Megalis
  • Claudia Marvisi, Pixomondo
  • Jon Beeston, Head of Art, Axis Studios
  • Christian Illingworth, Creative Producer, Axis Studios
  • Diego Viezzoli, Supervising TD & Pipeline Supervisor, Rainbow CGI
  • Leonardo Dell'Agli, CG Supervisor, Rainbow CGI
  • Filippo Robino, Co-Founder, Alps Studios
  • Ian Failes, Editor, befores & afters
  • Carolyn Giardina, Tech Editor, The Hollywood Reporter
  • Arvind Arumbakkam, Director Business Alliance and Partnership, Wacom
  • Daniel Roizman, Co-Founder & CEO, UME.Studio
  • Agustin Cossa, Virtual Production Supervisor
  • Chris Nichols, Director, Chaos Labs, Host of CG Garage Podcast
  • Claudio Meireles, Head of Communities & Influencer Marketing, Chaos Group
  • Michael Lim, Festival Director, Animation Nation
  • Lotte Kronborg, Head of Studies for BFA Animation, The Animation Workshop, VIA University College, Denmark
  • Osnat Shurer, Co-CCO, Baobab Studios
  • Terrence Masson, MFA Computer Arts Chair, School of Visual Arts (SVA), NYC
  • Rachael Pruitt, Microsoft
  • Connor Doyle, Microsoft
  • Simone Giampaolo, Director, Aardman Animations
  • Dan Sarto, Co-Founder & Publisher, Animation World Network
  • Richard Scott, CEO & Co-Founder, Axis Studios
  • Brenda Ximena Roldan Romero, 3D Animator, Axis Studios
  • Kate Gabriel, VFX Supervisor , No. 8
  • Gray Marshall MS, MFA, Chair of Visual Effects, SCAD
  • Fabio Cerrito, Head of VFX Department / VFX Supervisor, Frame by Frame
  • Lisa Sepp-Wilson, Head of Production, VFX, Frame by Frame
  • Neil Peplow, Director and CEO, London Film School
  • Felix Duchesneau, General Manager, Amazon Web Services Thinkbox, Amazon Web Services
  • Enrico De Lotto, Freelance Producer & Location Manager
  • Fabrizio Nastasi, Post-production Supervisor
  • Beata Parczewska, Lead Simulation Artist, Medtronic, Secretary , London ACM SIGGRAPH
  • Boyan Georgiev, Lighting TD, DNEG Animation, Chair, London ACM SIGGRAPH
  • Agata M. Soccini, Researcher, Head of the VR Lab, University of Torino
  • Anthony Silverston, Creative Director, Kizazi Moto: Generation Fire, Triggerfish
  • Tendayi Nyeke, Executive Producer, Kizazi Moto: Generation Fire
  • Tshepo Moche, Director, First Totem Problems, Kizazi Moto: Generation Fire
  • Ng'endo Mukii, Director, Enkai, Kizazi Moto: Generation Fire
  • Barbara Robertson, Journalist
  • Maria Elena Gutierrez, CEO & Executive Director, VIEW Conference
  • Ben Minall, UE Business Director, Media & Entertainment, Americas/EMEA, Epic Games
  • Cris Valenzuela, CEO, Runway
  • Federica Gasbarro, Climate Activist, Author, and Presenter
  • Nicola Sammarco, Director, Storyboard Artist and Comics Author
  • Wieke Schrakamp, Researcher, Valsplat
  • Alexandre Poncet, Director, Composer, Film Historian
  • Sam Reid, Head of Technology, Untold Studios
  • Sara Damiani, Producer, ARTIFEX, IED Rome
  • Sofia Porcù, Director & Director of Photography, MIRA, IED Rome
  • Fabiano Palmisano, Artistic Director & Concept Artist, MIRA, IED Rome
  • Dario Facchini, Composer of Score and Soundtrack, ARTIFEX, IED Rome
  • Nicolas Verley, Head of Business Development, Ranch Computing
  • Jon Weisner, Director, Global Black Belt, Microsoft
  • Gabriela Kylišová, HR Generalist, Universal Production Partners UPP
  • Martina Šrámková, HR Generalist, Universal Production Partners UPP
  • Clint McLean, Senior Character/Conversation Designer at Inworld, Inworld AI
  • Andy Hayes, https://s3.amazonaws.com/view-conference-www/assets/author/2023/10/13/andyhayes_512x512.jpg
  • Ian Comley, VFX Supervisor, ILM London
  • Charmaine Chan, Associate Visual Effects Supervisor, ILM London
  • Damné Jesús, Animation Producer, Educator, Journalist
  • Kirill Tokarev, Chief Editor & CEO, 80.lv
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