Studio Animation Director, Guerrilla Games
Richard Oud is Gameplay Animation Director at Guerrilla, a PlayStation Studio based in Amsterdam, the Netherlands. Joining the studio in 2007, his credits include Killzone 2, Killzone 3, Killzone: Shadow Fall as well as critically acclaimed action RPG Horizon Zero Dawn and its award-winning sequel Horizon Forbidden West. Richard is responsible for the company's general gameplay animation direction and oversees gameplay animation of all of Guerrilla’s projects.
Jan-Bart van Beek is one of Guerrilla’s Studio Directors as well as Studio Art Director and has been with the studio for over 21 years. In his role as Studio Director, Jan-Bart focuses on daily operations, business development, multi-project management, and employee well-being. As Studio Art Director, he is responsible for developing, coordinating, and implementing the visual style for all Guerrilla and franchise projects. Their current focus is the expansion of the award-winning Horizon franchise, with recent releases being Horizon Call of the Mountain and Horizon Forbidden West: Burning Shores.