Sponsors Compagnia di San Paolo Fondazione CRT Unreal Engine OGR Regione Piemonte Città di Torino Variety Wolfwalkers Animation World Network SIGGRAPH Asia Annecy 2022 Wacom
23rd International VFX Computer Graphics Conference 16-21 Oct. 2022 (Torino, Italy & Online)
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VIEW Conference

is pleased to announce the press conference presenting the 20th edition of VIEW Conference and VIEWFest
Friday 4th October 2019, h.10:00
Circolo dei Lettori, Via Bogino, 9, 10123 Torino

Hal Hickel

Animation Director, ILM. Academy Award & Bafta winner

Sponsors Variety Unreal Engine Animation World Network Wolfwalkers Befores & Afters Dylan Sisson SIGGRAPH Asia Dylan Sisson

Talks

This Is The Way : Visual Effects and Animation for Season Two of The Mandalorian

This Is The Way : Visual Effects and Animation for Season Two of The Mandalorian

Who Needs Monsters?!

Who Needs Monsters?!

Hal Hickel joined Industrial Light & Magic in 1996 as an animator for The Lost World: Jurassic Park. His special interest in animation lies in the challenge of integrating fantastic characters and creatures into live-action films. He was promoted to Lead Animator on his second film and was responsible for animating several characters in Star Wars: Episode I The Phantom Menace.

In 2000, Hickel moved up to Animation Supervisor, teaming up with multi-Academy Award®-winning visual effects supervisor Dennis Muren on Steven Spielberg’s A.I. Artificial Intelligence. In 2007, his work on Pirates of the Caribbean: Dead Man’s Chest was recognized with both an Academy Award® for Outstanding Achievement in Visual Effects and the BAFTA for Best Achievement in Visual Effects.

Hickel was the Animation Supervisor on Guillermo del Toro’s sci-fi epic, Pacific Rim, for which he received his fifth BAFTA nomination and a Visual Effects Society Nomination for Outstanding Visual Effects. Prior to that, he was the Animation Director on ILM’s first animated feature, Rango, which received the Academy Award® for Best Animated Feature.
Originally from Portland, Oregon, Hickel studied Film Graphics at the California Institute of the Art before being hired by Will Vinton Studios as a clay animator and motion-control operator for commercials and television specials featuring the California Raisins, amongst other characters.

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