John Gaeta Chief Creative Officer, Inworld AI, Academy Award winner Clint McLean Senior Character/Conversation Designer at Inworld, Inworld AI workshop AI Character Workshop with John Gaeta & Inworld.ai
Andreas Deja Creator & Director, MUSHKA workshop Character Animation Workshop with Disney Legend Andreas Deja
Rafael Grassetti Digital Artist Jan-Bart Van Beek Studio Director & Studio Art & Animation Director, Guerrilla Games From God of War to Beyond
Mark Ulano Sound Engineer, CAS, AMPS, Oscar winner Killers of the Flower Moon: Telling the Story with Sound
Scott Eaton Artist, Designer, Creative Technologist Out of Distribution: Thriving Creatively in the Age of AI
Scott Eaton Artist, Designer, Creative Technologist Dylan Sisson Artist & Designer, RenderMan, Pixar Animation Studios Daryl Anselmo Artist & Advocate for Emerging Technologies Andreas Maaninka VFX Supervisor Richard Scott CEO & Co-Founder, Axis Studios panel Panel: Art and AI
Hal Hickel Animation Director, Industrial Light & Magic (ILM), Oscar, BAFTA winner Miniatures and Motion Control in the Mondoverse
Hal Hickel Animation Director, Industrial Light & Magic (ILM), Oscar, BAFTA winner Ask Me Anything About Character Animation for VFX
Hal Hickel Animation Director, Industrial Light & Magic (ILM), Oscar, BAFTA winner Mandalorian Season 3
Hal Hickel Animation Director, Industrial Light & Magic (ILM), Oscar, BAFTA winner Dylan Sisson Artist & Designer, RenderMan, Pixar Animation Studios Eloi Champagne Production Technology Strategist, National Film Board of Canada Jan-Bart Van Beek Studio Director & Studio Art & Animation Director, Guerrilla Games Trent Claus VFX Supervisor, Lola Visual Effects Wieke Schrakamp Researcher, Valsplat panel How to Break into a Career in Animation, VFX and Games