


Procedural 3D Urban Environments: Challenges and Solutions
The talk dives into some of the crucial technical and creative reasons which drive the implementation and strategic management of procedural systems for building 3D cities and environments for real-time and offline rendering (VFX, Virtual Production, Games). The main challenges discussed are tackling multiple architectural typologies and the balance between automation and control. Further, it’s showcased how vrbn can support these workflows with high-end content and custom solutions.