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26th International VFX Computer Graphics Conference 12-17 Oct. 2025 (Torino, Italy)
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VIEW Conference

is pleased to announce the press conference presenting the 20th edition of VIEW Conference and VIEWFest
Friday 4th October 2019, h.10:00
Circolo dei Lettori, Via Bogino, 9, 10123 Torino

Unreal Introduction into the World of Real-Time Animation

  • workshop
Oct 14, 09:00 CET [3:00H]
IN PERSON ONLY in ITS 15

Oleg Fryazinov

Associate Professor in The National Centre for Computer Animation, Bournemouth University

In this workshop, we will be exploring the fascinating world of the computer animation pipeline using Unreal Engine 5. From the initial idea and pre-production to the final post-production, you will see how easy it is to go in real-time through the various steps involved in the process of creating a moving image, including modelling, texturing, and animation while learning new techniques at the same time. The main focus of the class will be aspects of computer animation production, especially various animation techniques, such as skeletal animation, geometry cache for simulations, and procedural animation. By using an example of an animation inspired by a Pixar logo the audience will learn how quickly the animation can be created in an interactive way without having to wait for hours for the final render. By the end of the session participants are expected to create a short animated bump.

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Advertise Here Lenovo Animation World Network Computer Graphics World Befores & Afters Dylan Sisson VRBN VFX Voice School of Visual Arts SuperFile

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