Wacom Compagnia di San Paolo Fondazione CRT Regione Piemonte Lenovo Computer Graphics World befores & afters Animation World Network VFX Voice Skyup Academy School of Visual Arts Annecy Festival SuperFile
26th International VFX Computer Graphics Conference 12-17 Oct. 2025 (Torino, Italy)
TICKETS   ON‑DEMAND   DONATE

View Conference 2025


  • Program
  • Speakers
    • Speakers 2025
    • Speakers 2024
  • Attend
    • Register/Tickets
    • Contact
    • Sponsor & Exhibition
  • Conference
    • About & Resources
    • Press Area
    • Recruitment
    • View Award
    • Sponsors
    • Partners
  • Blog
  • Search  
    

VIEW Conference

is pleased to announce the press conference presenting the 20th edition of VIEW Conference and VIEWFest
Friday 4th October 2019, h.10:00
Circolo dei Lettori, Via Bogino, 9, 10123 Torino

Blender Rigging Introduction

2.5-Hour Workshop

  • workshop
Oct 15, 14:00 CET) [2:30H]
In Person in ITS 6

Helge Maus

Senior 3D & VFX Trainer, Blender for Production, Godot & Unity Artist, Compositor, pixeltrain

In this hands-on workshop, Helge Maus (pixeltrain) teaches you the fundamentals of the Blender 3.6 LTS Rigging system.

You will learn important Blender concepts you have to understand before you start rigging.
Then we will go into the rigging process for mechanical props and characters.

These topics are covered:

Build you first Armature
All about Bones, creating, manipulating and organizing them
Different Methods of Binding your Mesh
Weight Painting
Constraints
Drivers & Expressions
How to work with Inverse Kinematic (IK) in Blender
Using the built-in Rigify system 

As this is a live workshop you can ask your questions and get answers. At the end of the workshop you will be able to start rigging in Blender with confidence.
So, if you have some knowledge of other packages like Maya or Cinema 4D you will also feel at home in Blender afterwards.

  • workshop
  • animation
  • Latest Techniques
TICKETS
Advertise Here Lenovo Animation World Network Computer Graphics World Befores & Afters Dylan Sisson VRBN VFX Voice School of Visual Arts SuperFile

Related

Knock Knock. Who's There?

Knock Knock. Who's There?

Deep-Dive Procreate

Deep-Dive Procreate

Using Reference with Purpose – From Footage to Performance

Using Reference with Purpose – From Footage to Performance

Acting Beats, Accents & Facial Connection: Making Performance Feel Real

  • Associazione Culturale
  • VIEW Conference
  • ©2025 All Rights Reserved
  • Internships
  • About
  • Privacy Policy
  • Corso Marconi 38
  • 10125 Torino, ITA
  • C.F.97602440014