
Simon Verstraete
Tech Artist, Houdini Freelancer
Simon is a Tech Artist in games that loves building procedural tools and assets. By adding more and more procedural approaches to his workflow, he is able to build 3D models with speed and flexibility. Over the years as he was learning Houdini, he often created blogs, tutorials and other helpful information to inspire other people. Currently he is a Houdini freelancer and focuses on creating procedural content.