Sponsors Compagnia di San Paolo Fondazione CRT Unreal Engine OGR Regione Piemonte Città di Torino Variety Animation World Network SIGGRAPH Asia Annecy 2022 Wacom
23rd International VFX Computer Graphics Conference 16-21 Oct. 2022 (Torino, Italy & Online)
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VIEW Conference

is pleased to announce the press conference presenting the 20th edition of VIEW Conference and VIEWFest
Friday 4th October 2019, h.10:00
Circolo dei Lettori, Via Bogino, 9, 10123 Torino

Markus Kranzler

Character Shading & Groom Artist, Pixar Animation Studios

Sponsors Variety Unreal Engine Animation World Network Befores & Afters Dylan Sisson SIGGRAPH Asia Dylan Sisson

Markus Kranzler is a Technical Director at Pixar Animation Studios, currently working in the characters department. Originally from Germany, he is an alumnus of the Filmakademie Baden-Wuerttemberg where he graduated with the short film “The Present.” While studying, he also worked in Germany and London on movies such as “Iron Man 3,” “James Bond: Skyfall,” and “Superman: Man of Steel.”

After graduating in 2014, he started at Pixar Animation Studios, where he worked in several departments on different films; contributions include volumetric clouds for “The Good Dinosaur,” shot lighting on the Academy Award-winning “Coco,” and look development for “Soul.”

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