Sponsors Compagnia di San Paolo Fondazione CRT Unreal Engine OGR Regione Piemonte Città di Torino Variety Wolfwalkers Animation World Network SIGGRAPH Asia Annecy 2022 Wacom
23rd International VFX Computer Graphics Conference 16-21 Oct. 2022 (Torino, Italy & Online)
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VIEW Conference

is pleased to announce the press conference presenting the 20th edition of VIEW Conference and VIEWFest
Friday 4th October 2019, h.10:00
Circolo dei Lettori, Via Bogino, 9, 10123 Torino

Jim Blinn

Computer Scientist & Computer Graphics Pioneer

Sponsors Variety Unreal Engine Animation World Network Wolfwalkers Befores & Afters Dylan Sisson SIGGRAPH Asia Dylan Sisson
Jim Blinn made his first computer generated pictures in 1968 while an undergraduate at the University of Michigan. From 1974 to 1977 he was a graduate student at the University of Utah where he did research in realistic rendering including specular lighting models, bump mapping and environment/reflection mapping. In 1977 he received a Ph.D. and moved to the Jet Propulsion Laboratory where he produced computer graphics animations for various space missions to Jupiter, Saturn and Uranus. Also at JPL he produced animation for the PBS series COSMOS and for the Annenberg/CPB funded project “The Mechanical Universe”, a 52 part telecourse to teach college level physics. During these productions he developed a modeling technique variously called blobbies or metaballs. From 1989 to 1995 he worked at Caltech producing animations to teach High School mathematics for “Project Mathematics!” From 1987 to 2007 he had a regular column called Jim Blinn’s Corner in the IEEE Computer Graphics and Applications journal where he described mathematical techniques used in computer graphics. He has received the Siggraph Achievement Award, the Coons Award, a MacArthur Fellowship, the Ub Iwerks award and has been elected to the National Academy of Engineering.
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