Sponsors Compagnia di San Paolo Fondazione CRT Unreal Engine OGR Regione Piemonte Città di Torino Variety Animation World Network SIGGRAPH Asia Annecy 2022 Wacom
23rd International VFX Computer Graphics Conference 16-21 Oct. 2022 (Torino, Italy & Online)
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VIEW Conference

is pleased to announce the press conference presenting the 20th edition of VIEW Conference and VIEWFest
Friday 4th October 2019, h.10:00
Circolo dei Lettori, Via Bogino, 9, 10123 Torino

Habib Zargarpour

Virtual Production Supervisor, Unity Technologies

Sponsors Variety Unreal Engine Animation World Network Befores & Afters Dylan Sisson SIGGRAPH Asia Dylan Sisson

Talks

Breathe Free, a Story about Freedom and Hope: a Journey into Virtual Production

Breathe Free, a Story about Freedom and Hope: a Journey into Virtual Production

Visualization of the Story through the Iterative Process

Visualization of the Story through the Iterative Process

Habib has been nominated for two Academy Awards and won two BAFTA’s for his work on Twister and The Perfect Storm. His visual effects career has included developing groundbreaking effects while at Industrial Light & Magic, Electronic Arts, and as Director of Visuals for XBox Publishing at Microsoft. His film credits include: Greyhound, Blade Runner 2049, and The Jungle Book where he pioneered Virtual Production using Real-Time Engines. Other credits are Signs, The Bourne Identity, Star Wars: Episode I- The Phantom Menace, Spawn, Jumanji, Star Trek: Generations, and The Mask. He has also been Senior Art Director on hit video games such as: RYSE: Son of Rome, Need for Speed Most Wanted/ Underground, James Bond 007: Everything or Nothing. He is currently directing his first feature film, Squadron. While at UNITY Habib continues to develop real-time techniques for film making and combining his experience in film and real time engines in order to bring their benefits to Virtual Production. He is an active member of the VFX Branch of the Academy of Motion Pictures Arts and Sciences, BAFTA, and a founding member of the Visual Effects Society and the 5D-Conference.

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