Rocks & Forest: Creating Realistic Terrain in Substance Designer
With 10 years experience, Javier is currently a senior material artist at Playstation VASG. His most recent work can be seen in The Last of Us Part 2. Throughout his career, He’s worked at studios such as Infinity Ward, Kojima Productions, and Sony Online Entertainment. In his spare time, He’s passionate about sharing his Substance Designer knowledge at various industry events including GDC and Gnoman.