Technical Toy Story: The Latest and Greatest in Pixar's RenderMan
Come see technical breakdowns from Toy Story 4, and find out how RenderMan is used on feature films during this presentation by Pixar's Dylan Sisson. The complexity of Toy Story 4 presented big challenges, which required creative solutions using Pixar's technologies, RenderMan and USD (Universal Scene Description).
During this presentation learn about the latest cutting-edge features for lighting and look development in the latest version of Pixar's RenderMan, which includes a new RenderMan for Houdini plugin, a complete rewrite. During live demonstrations using assets from Toy Story 4, you’ll see this technology in action, along with an update of Pixar’s upcoming XPU Project, an innovative effort to harness GPUs for production VFX.
RenderMan is also widely used outside Pixar, throughout the industry of animation and VFX. With plugins for Autodesk Maya, Foundry Katana, SideFX Houdini, and Substance Painter ... RenderMan can be integrated into many VFX pipelines.
Learn for yourself how easy it is to use RenderMan on your own projects with Free Non-Commercial RenderMan. Come check it out ... and a some lucky people will leave with RenderMan Walking Teapots!