VIEW Conference Announces the first Confirmed Speakers.
- Rob Pardo, Game Industry Legend, known for Word of Warcraft - KEYNOTE
- Eric Darnell, Chief Creative Officer Baobab Studios, known for Madagascar, INVASION, Rainbow Crow - KEYNOTE
- Phil Chen, Founder HTC VIVE
- Paul Debevec, Google
- Christopher Townsend, Overall VFX Supervisor, Guardians of the Galaxy Vol.2
- Mark Osborne, Director The Little Prince/Kung Fu Panda
- Kim White, Cars 3, Pixar Animation Studios
- Rob Coleman, Lego Batman movie, Head of Animation Animal Logic
- Hal Hickel, Rogue One, Animation Director, ILM
- Noelle and Mike, The Smurfs
- Carlos Zaragoza, The Emoji Movie, Production Designer Sony Pictures Animation
- Kris Pearn, Cloudy 2 Co-Director, The Willoughbys, Bron Animation
- Cinzia Angelini, Director MILA
- Francesco Filippi, Red Hands, Studio Mistral
- Victor Perez, VFX Supervisor Gabriele Salvatores Invisible Boy sequel
- Eloi Champagne, Technical Director National Film Board of Canada, VR
- Maureen Fan, CEO Baobab Studios, VR
- David Putrino, you have info
- Shannon Tindle, Director/Writer Disney Animation Studios
- Kevin Lin, COO Twitch.TV
More information coming soon!
Coming soon with more information
Christoper Townsend discusses his work on the international smash hit film Guardians of the Galaxy Vol.2
Hal Hinkle will discuss the amazing work on Rogue One and the recreation of the most memorable of characters.
Paul will discuss his latest work and research with Google.
You’ve heard the story of the genesis of The Little Prince movie, now hear about all the creative twists and turns throughout production that resulted in the final version of […]
Kim White will discuss the technical direction for CARS 3 from Disney Pixar Animation
Rob Coleman discusses his career and his new work at Animal Logic, specifically, Lego’s movie franchises.
Production Designer Noëlle Triaureau and VFX Supervisor Mike Ford will unveil the behind the scene process of creating the first full CG smurf movie that goes back to the look […]
More information coming soon.
Production designer Carlos Zaragoza will take the audience on a journey to explore the visual storytelling on The Emoji Movie.
New and exciting technologies are emerging that have the potential completely transform the way that we interact with the world. From virtual reality to advanced robotics, our world is becoming […]
Using examples from throughout his filmmaking career, as well as the films that inspired him over the years, Mark Osborne highlights and illustrates the principles of good storytelling through great […]
Color is a powerful storytelling tool which can have a decisive impact on the spectator’s experience and emotions. From perception to meaning, this Introduction to Color Symbolism and Design will […]
Carlos Zaragoza, production designer of “The Emoji Movie” at Sony Pictures Animation, will share his thoughts on creating unique environments that support the story. In this workshop, Carlos will ask […]
and Investment Pitch for Games
24-26th October 2016
TURIN, Piedmont, Italy
during VIEW Conference
Discover the full program
Shelley LK has over 16 years international experience in the US, EU and Asia/JP. Shelley participated in and transacted investments from US$5-$900M and exited a couple of ventures of her own. She is the Managing Partner at IPC and Affiniti Ventures, collectively it invests in early stage mobile first startup including technology, platforms, digital media and entertainment, content as well as mobile gaming. Shelley holds MBA and MS degrees from MIT.
Renaud de Saint Sernin woks in the Partner Business Solutions team for SEEMEA at Google. He looks after Mobile App and Gaming publishers in France and in Israel, supporting them in their monetization strategy and helping them grow. He joined Google in 2013 after several years in the Financial Software industry where he was in charge of International Business Development. He holds an MBA from INSEAD and a MSc from Ecole Centrale Paris.
Benoit Boutte - Almost 20 years as Managing Director in the Videogame Industry for European and American multinational groups: SIERRA, VIRGIN, INTERPLAY, VIVENDI, BLIZZARD, THQ and DIGITAL BROS. A perfect expertise for publishing, licensing, marketing and of the modern and digital distribution channels in Europe. After an education in International Business in Paris, Tokyo and San Francisco, graduated from ISG Paris in 1986, completed by a MBA of the State University of SF, Benoit BOUTTE started his career in 1995, in the fast expanding videogame publishing business. Benoit has managed with his teams over hundreds of launches a year in many territories, either in direct publishing business, or license agreements or through distribution deals throughout various territories. Historical blockbuster games such as Half Life 1 and 2, Warcraft, Diablo, Starcraft, World of Warcraft, Baldur's Gate, Final Fantasy series, Tomb Raider Lara Croft, Pro Evolution Soccer, Metal Gear Solid, etc. Benoit has been also an active member of the French and Italian official Videogames Publishers Associations: SELL in France and AESVI in Italy for which he has been co-founder and treasury for many years. Benoit is today also active with various partners in the digital industry (Ludo edutainment games on smartphones, social network application) and in the cinema (film production) and music industries (live show events).
Francesco Mantegazzini, creator of the Global Startup Expo (first virtual reality fair in the world focused on startups) and of Expo delle Startup (the largest startup event ever organized in Italy to this day), CEO of MGH7 Venture Capital (Restopolis, Presso, Instilla, Design Italian Shoes, Qurami, Nomesia, Sedicidodici, etc.), founder of www.theGira.it, the tourism/adventure startup winner of the prize “ Il Coraggio di Innovare 2015” organized by Regione Lombardia) and many other activities in the startup world (Unicredit Start Lab Mentor, Judge for Premio Marzotto, Co-author of the book “L’innovazione che non ti aspetti"), has previously held the positions of Head of Business Development & Investor Relations for Gruppo 24 ORE and top management roles in Telecom Italia in the innovation, strategy and new investments divisions.
Alberto Giusti has more than 20 years of experience as Strategy Manager and CEO of internet firms. He has worked/financed as business angel in several internet companies (Digital Strategy, Internet of Things, Gaming, Crowdfunding) and now he is Managing Partner of 42Accelerator. He has published the books “E-commerce in Cina. Come vendere online il Made In Italy” and “Crowdfunding – Dai sogni ai soldi”. He is speaker in digital events and teacher in business schools on digital themes; the game companies where he is business angel launched KickStarter campaigns with pledges for several $ millions.
Filippo Zanetti was born in Milano, he lived for 10 years between Paris and Melbourne and over a 26-year period, he built an impressive career delivering innovative business transformation and supply chain solutions with IBM. Through diverse leadership roles that led him to key markets in the US, Europe, Africa, Asia and South America, he was instrumental in developing and executing global initiatives that resulted in revenue growth, market expansion, cost savings, operational efficiency and customer acquisition. He also served as the Executive Director member of Logistics Board for Geodis (SNCF Group). In that role, he pioneered as series of global initiatives that increased synergies across 5 divisions and was the catalyst to growing the operations to the 3rd largest region. Currently, Filippo is the principal and founder of Value For People, a passionate business consulting company that brings business innovation and unconventional growth to companies and funding solutions to startup and emerging entities. In addition, he is also an active Business Angel, member of the Italian Business Angel Network, (IBAN) and provides business-mentoring support to major accelerators in Europe (Bancaintesa, Unicredit , Politecnico University , BAN-Up, etc ..) bringing innovation to traditional companies.
Travis Winstanley founded Kuju Startups (http://www.kuju.com/startups/) in 2013 – with the primary focus of investing in Video Games. Kuju Startups raised their first fund in 2014, they have closed three investments to date, and continue to actively invest in the most promising video games developers. Travis leads the design of new funds, and the financial evaluation and legal implementation of investments.
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