photo strip
Tim Johnson, PDI-DreamWorks: How to Train your Dragon     Kim White, Pixar Animation Studios: Toy Story 3     Michael Shantzis, Pixar Animation Studios, Oscar Winner     Parag Havaldar, Sony Pictures Imageworks: Alice in Wonderland     Mike Springer, Google Workshops     Topix & Polytechnical of Turin, Blender Workshops     Daniele Angelozzi, 3D artist, Zbrush Workshops     NVIDIA workshop     Dylan Sisson, Pixar's Renderman Workshops     Simon Robinson, CTO the FOUNDRY, The development of Nuke and Ocula in support of Stereo-3D VFX post-production     David Schaub, Animation Director, Sony Pictures Imageworks, Alice in Wonderland: Animating Underland.     Adolf Lachman, Graphic Artist, Creating the design for Machinarium, Amanita Design     Giulio Pennella, Director, Scuola del Fumetto di Cuneo     Guido Bolatto, Secretary-general of Camera di commercio of Turin     Stefano Frache, CEO of Dynamix Italia S.r.l., From the Idea to the Videogame     Mario Aprà and Maurizio Ferro, Consultants on Industrial Property, The Intellectual Property Rights     Claudio Costa, Lawyer, The Protection of Videogames between Brands and Copyright     Luca Barbero, Consultant on Industrial Property, The Protection of Copyright in the Social Networks and the Interactive Videogames     Juan Carlos De Martin, Chief of Creative Commons Italia's Team, Videogames and Videogamers     Giancarlo Borio, Chief of the EMC's Department of LACE – Corep, CE and Videogames     Mariangela Ravasenga, Chief of the Industrial Property Department, PATLIB Center of the Camera di Commercio of Turin, The Turin's Camera di Commercio Services to protect the Industrial Property     Pam Hogarth Director of Marketing, LOOK Effects Digital Production Career Realities     Adam Avitabile Visual Effects Supervisor, Lost, The Making of The Effects for The Final Season of Lost     Craig Caldwell, USTAR Senior Research Professor in Digital Media at the University of Utah, Moving animation to a higher level: 10 obvious secrets in animation     Isaac Kerlow, from Disney Animation Studios     Ged Wright, Double Negative, VFX Supervisor of Iron Man 2     Dante & Francesco Bastianoni, Professors of Realistic Drawing, SFEI School, To Invent a Comic     Simone Corso, Professor at “Scuola Internazionale di Comics”, SFEI Academy Collaborator, Creatures Creation     Luca Deriu, PlaySys Founder, Videotutorial Instructor at SFEI, Realtime and Pre-rendered Visualizations. A Closer Analysis to Nextgen Systems     Andrea Gatti, Digital Artist, Videotutorial Instructor at SFEI, Sunk World, Digital Painting Overview     Emanuele Micheli, School of Robotics     Manfredi Toraldo, Art Director of Allagalla Editions, Professor of scriptwriting and storytelling at International School of Comics & at SFE     Luca Morena, Co-founder iCoolhunt

Paul Franklin, Vfx Supervisor, Inception, Double Negative – Will speak at VIEW

VIEW’s 2010 keynote speaker: Tim Johnson

Tim Johnson, Executive Producer and Director at PDI-DreamWorks, twice awarded the prestigious ANNIE AWARD, is shaping the history of animation: Co-director of the first DreamWorks ‘s CG feature animation movie, Antz in 1998, he served as the Animation Director to The Simpsons: Treehouse of Horror VI (1998), he created Sinbad: Legend of the Seven Seas and, in 2006 he directed Over the Edge and now he is ready to reveal at VIEW the secrets of How to Train Your Dragon 3D.

More »


AMAZING INTERNATIONAL GUESTS

Paul Franklin: VFX Supervisor For Inception

Paul Franklin has been the visual effects supervisor for movies such as “Batman Begins”, “The League of Extraordinary Gentlemen”, “The Dark Knight” . At VIEW the VFX supervisor of Nolan’s cerebral sci-fi film INCEPTION and one of the most visionary people in the field is ready to reveal the secrets of his job!

Kim White: The Lighting of Toy Story 3

The Director of Photography for Lighting of Pixar’s Toy Sotry 3 will talk at VIEW about how they approached the evolution of a new look while maintaining some of the style elements to keep it a part of the Toy Story family and she will present how the new lighting look is designed to support the interesting and varied emotional components of this amazing story.

More »

Michael Shantzis: Building a Real Wall-E Robot

In order to promote the movie “Wall-E”, the engineers and artists of Pixar/Disney built an actual Wall-E robot to travel the world promoting the film. One of its designers, Michael Shantzis, will share his adventures of the design, construction and training of the physical Wall-E.

More »

David Schaub: Alice in Wonderland

David Schaub, Animation Director at Sony Pictures Imageworks is ready to talk about the amazing animation of Alice in Wonderland.
More »

Simon Robinson: Stereo-3D

Simon Robinson, CTO the FOUNDRY, will talk at VIEW about the technologies of Avatar in a talk devoted to “The development of Nuke and Ocula in support of Stereo-3D VFX post-production”.

Adam Avitabile: Lost Visual Effects

Adam Avitabile Visual Effects Supervisor of Lost, will reveal at VIEW Conference “The Making of The Effects for The Final Season of Lost”.

Parag Havaldar: Alice in Wonderland

From Sony Pictures Imageworks Parag Havaldar is ready to reveal at VIEW the secrets of the terrific visual effects of Alice in Wonderland.

Ged Wright: VFX Supervisor of Iron Man 2

From Double Negative, the Europe’s largest provider of visual effects for Film, Ged Wright, the VFX supervisor of “Iron Man 2” is coming to VIEW. The genius who created the visual effects of amazing movies including “Quantum of Solace”, “Harry Potter and the Order of the Phoenix”, “Harry Potter and the Goblet of Fire”, “Batman Begins” is ready to talk at VIEW about the VFX of Iron Man 2!

Dan Schrecker: Step Up 3D

The Visual Effects Supervisor at LOOK Effects, Dan Schrecker has earned Visual Effects Society Nominations for “Frida” (Best Supporting Visual Effects in a Motion Picture, 2002) and “The Fountain” (Outstanding Visual Effects in a Visual Effects Driven Motion Picture, 2006). At VIEW he will talk of the making of Visual Effects for Step Up 3D.

Craig Caldwell

Craig Caldwell is the USTAR Senior Research Professor in Digital Media at the University of Utah. At VIEW he will give the talk “Moving animation to a higher level: 10 obvious secrets in animation”.

More »

Isaac Kerlow

Isaac Kerlow spent 10 years at Disney, and wrote the best-selling “The Art of 3D Computer Animation and Effects.” He has worked on features and videogames, trained many of today’s successful animation talent. Ready to know him at VIEW?


Videogames: entertainment, creativity and legal aspects

From the cooperation among Camera di Commercio di Torino, PATLIB, Seminario dello Sportello Tutela Proprietà Industriale (STPI), and VIEW, we’re proud to offer to our guest the seminar Videogames: entertainment, creativity and legal aspects. At VIEW Conference, 2010 October 27th, from 2:30 pm to 6:30 pm., Giolitti Room.

Talks by: Stefano Frache, CEO of Dynamix Italia S.r.l., Mario Aprà and Maurizio Ferro, Consultants on Industrial Property, Claudio Costa, Lawyer, Luca Barbero, Consultant on Industrial Property, Juan Carlos De Martin, Chief of Creative Commons Italia’s Team, Giancarlo Borio, Chief of the EMC’s Department of LACE – Corep

Amanita Design: Machinarium

Adolf Lachman, Graphic Artist, will talk at VIEW of the last creation of the Czech independent game development studio the Amanita Design: Machinarium, Aesthetics Award at IndieCade 2008 and Excellence in Visual Art Award at the Independent Games Festival.

iCoolhunter: Alessio & Luca Morena

Two brothers and a good idea to conquer the web: sounds like a story coming from the Silicon Valley, California. But it happens in Turin, where Luca and Alessio Morena currently live. At VIEW, Luca Morena!

More »


SCHOOLS & ADVANCED TRAINING AT VIEW

Dylan Sisson: Pixar’s RenderMan Workshops

Dylan Sisson

Dylan Sisson, the main Pixar's RenderMan expert will teach at VIEW in an exclusive workshop the secrets of the famous Pixar's RenderMan software, including topics such as the software's story and origins, and its use in the last Pixar's masterpiece, TOY STORY 3. Ready for his "Talking Trash about Toy Story 3"?
Go to the workshop description →

Pam Hogarth

Pam Hogarth, Director of Marketing, will present the “Digital Production Career Realities”: An unmissable occasion of learning what to do if you want to work in the field of digital production!

Comic School Workshops & Tech Lessons

The prestigious school of comics is organizing a series of workshops and technical lessons ranging from scriptwriting to digital painting, from 3D modeling to realtime and pre-rendered visualizations.

More »

Mike Springer: GOOGLE Workshops

Google Earth and Google Maps are bringing the world closer and closer to the fingertips of the people. Come and learn how these products are changing the world.

Top-IX Workshops

Top-IX Consortium will give a series of talks about the use of open source software Blender to produce multimedia contents. Don’t miss the chance to be trained at VIEW!

Daniele Angelozzi: ZBrush workshop

An exclusive Workshop on ZBrush by the 3D artist and ZBrush Certified Instructor Daniele Angelozzi.

NVIDIA Workshops

NVIDIA, the multinational corporation worldwide leader in the development of graphics processing units and chipset technologies will train the VIEW’s attendees!

The art and science of animating expressive eyes: a Masterclass by David Schaub

Do not miss the incredible chance of a Masterclass with David Schaub: THE ART AND SCIENCE OF ANIMATING EXPRESSIVE EYES: “It has often been said that the eyes are the window to the soul, and if you can capture the essence of that soul in animation, then true magic is created.”

More »


Call for entries

VIEW Conference 2010 will be held from the 26th to 29th October, VIEWFest from 29th to 31 October 2010.

YOUTH ITALIANMIX 2010
Deadline September 15th.

VIEW Award
World Wide Short Competition Using 3D Animation and VFX - Deadline September 15th.

Papers, Video and Artworks
Deadline August 31st.

ITALIANMIX
Deadline September 15th.

Become a 2010 VIEW Exhibitors

VIEW Conference is the main point of reference for digital cinema, computer graphics and animation lovers and professionals in Italy. As such, VIEW Conference is the ideal place to assure visibility for the activities, projects and products of a diverse array of organizations, from Companies to Boards and Research Institutes, to Universities. The 2010's edition of VIEW Conference devotes ample space to companies and to the most important realities in the entertainment and CG industry.
Do not miss the chance:
Become one of the Exhibitors of VIEW 2010 together with GOOGLE, NVIDIA, AUTODESK and more!

Discover how →

VIEW AWARD 2010 International Jury

  • Maria Elena Gutierrez, President
  • Pam Hogarth, Chair
  • Tim Johnson, PDI-DreamWorks
  • Kim White, Pixar Animation Studios
  • Stefania Raimondi, Enanimation
  • David Schaub, Sony Pictures Imageworks
  • Giulio Pennella, Scuola di fumetto e illustrazione di Cuneo
  • Guido Polcan, Big Rock
 

Main Sponsors:

Technical Partners:

 

Main Partners:

With the patronage of:

VIEW Conference and FEST are part of the calendars of: