VP Strategic Partnerships, SideFX
Judith has spent the last 30+ years applying technology to creative pursuits as an educator, digital artist, technical director, digital FX supervisor, technology and production manager and consultant in both film and games development. In the 1990s she worked on ground-breaking effects projects for films including “Fight Club”, “Titanic” and “Apollo 13”, as well as chairing the Animation Festival for SIGGRAPH ’97 and supervising the computer graphics team for the SIGGRAPH ’98 Interactive Dance Club. In 2003 Judith brought her production experience to SideFX where she endeavored to communicate the joy of problem solving in Houdini to artists, while sharing the less joyous pain points encountered by artists with R&D. As Games Segment Director she established a new team at SideFX Software that brought Houdini’s procedural content creation tools to the game development community. Most recently Judith has taken on a new role as VP Strategic Partnerships and is enjoying conversing with technologists everywhere.