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26th International VFX Computer Graphics Conference 12-17 Oct. 2025 (Torino, Italy)
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VIEW Conference

is pleased to announce the press conference presenting the 20th edition of VIEW Conference and VIEWFest
Friday 4th October 2019, h.10:00
Circolo dei Lettori, Via Bogino, 9, 10123 Torino

How to Make a Creature: Mastering Secondary and Tertiary Details

  • workshop
Oct 12, 09:00 CET [7:30H]
IN PERSON ONLY in ITS 13

Andrea Salvatori

3D Artist

In this 6-hour workshop, Andrea Salvatori will take you deep into the crucial stage of detailing in creature creation. While primary forms establish the foundation, it is the secondary and tertiary details such as skin folds, scales, pores, scars, and surface irregularities that bring creatures to life.

Through live sculpting demonstrations, Andrea will showcase practical workflows inside ZBrush and Maya, sharing tips and production-tested techniques used in projects like House of the Dragon and Love, Death + Robots.
Participants will learn how to balance realism and design, when to exaggerate or simplify details, and how to prepare assets for texturing and rendering. This workshop is aimed at intermediate to advanced artists who want to refine their sculpting skills and understand how micro and macro details contribute to storytelling in creature design.

  • workshop
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Advertise Here Lenovo Animation World Network Computer Graphics World Befores & Afters Dylan Sisson VRBN VFX Voice School of Visual Arts SuperFile

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