Rome Wasn't Built in a Day, but this Game Level Was!

Join Nikola Damjanov for a 6-hour workshop where we will procedurally create a game level. The goal of the workshop is to utilize modern worldbuilding tools to quickly create a playable game level and then iterate over design and quality. With this rapid prototyping mindset we will go through procedurally modeling, animating and populating our slice of the world. In the end, we will have the power to generate infinite variations of our creation. 
Tools used - Houdini, Unity Game Engine
Nikola Damjanov 6 hour workshop
15 October
From 10am-17:30 CET
Location: ITS ICT, Via Jacopo Durandi 10, 10144, Turin