Embracing Unreal Engine for Episodic Animation

Shazzy Angulo will recap the past year and a half as WildBrain built their Unreal Pipeline, and how they were able to scale in that time to having 6 shows in production. From building the teams and the tools, to developing new workflows, embracing Unreal has been challenging and rewarding. Building a solid foundation to successfully deliver final pixels out of engine, while sticking to production schedules, is key to the future of how Unreal is used in episodic television.