Interactive Media and Real-time Graphics in 'BOOK OF THE DEAD'

Created by the award-winning team behind 2016's Adam, Book of The Dead is the latest cinematic-interactive production by Unity to push the limits of real-time graphics—this time in a photo-real, highly detailed forest environment. Come learn how the production team combined photogrammetry, cinematic techniques, and a groundbreaking new render pipeline to accomplish high end visuals at run-time as they tackle a new hybrid style of storytelling.