A step-by-step lesson exploring how a concept artist realises sets and environments on a high-budget television show.
Kieran guides you through the concept art process he uses for hit shows “Game of Thrones” and “House of the Dragon.” Working from an initial brief, you'll learn how to bring to life the environments described in the script, using 3D software such as Blender, Zbrush and Substance, and finalising in Photoshop. Kieran also gives valuable advice and insights on working for production designers, showrunners, producers and directors. Whether you're a beginner artist or an experienced professional, Kieran shows you all the things you need to know for a project of this scale.