Retrogaming, how to learn from the past: successes and mistakes in the history of video games
Free workshop
Marco Mazzaglia, IT Manager and Video Game Evangelist, Milestone
Which design choices could make a video game a real milestone in History? Which mistakes are continually repeated, despite the experience of the video game industry? Do games nowadays come from original ideas or can the past teach something to game designers?
A journey to discover the forgotten sides and the curiosities in the history of video games from Magnavox Odyssey to Playstation 3.
25 Oct | 17:30-18:30 | Sala Giolitti, Centro Congressi Torino Incontra






















