Pixar’s RenderMan® Workshop
Dylan Sisson:
Pixar’s RenderMan Technical Artist
"Talking Trash about Toy Story 3"
Shading and Lighting with Pixar's RenderMan
First Part
The climatic scenes of Toy Story 3 take place in a perilous incinerator, featuring vast amounts of trash ... these scenes were some of the most technically challenging in the movie. During this workshop Dylan Sisson will explore some of the strategies used to shade and light this enormous amount of trash, with a focus on Pixar's core rendering technology, RenderMan. Dylan will present some of the advanced lighting and shading techniques that were essential for creating final result, and will show how Pixar's shading tool, Slim, was used to create sophisticated layered shaders for the trash.
Second Part
During the second half of his talk, Dylan will give an preview and demonstration of the upcoming release of RenderMan Studio 3.0, Pixar's suite of rendering tools for Autodesk's Maya. The entire presentation will demonstrate how both large and small VFX studios may expect to benefit from Pixar's RenderMan tools.

