Stay tuned for the 2015 lineup!


We're hard at work to bring you yet another amazing VIEW Conference in October. Tune back in shortly to discover this year's amazing speakers and workshops, we'll keep adding them as they get confirmed!

FEATURED TALKS 2015

More information coming soon!

Coming soon with more information

Weta Digital Sr. Visual Effects Supervisor Joe Letteri will present War for the Planet of the Apes and the evolution of visual effects technology and artistry behind the final film […]

With the powerhouse talents of Lucasfilm, Industrial Light & Magic, and Skywalker Sound at its fingertips, ILMxLAB is creating a whole new world of immersive storytelling. Virtual Reality, Augmented Reality […]

Christoper Townsend discusses his work on the international smash hit film Guardians of the Galaxy Vol.2

Animation Director Hal Hickel discusses Industrial Light and Magic’s creation of droids, creatures, and space ships for Lucasfilm’s Rogue One: A Star Wars Story.

Sony Pictures Imageworks, the Academy Award-winning visual effects and animation studio, has created extraordinary and visually stunning images for more than 100 live-action and animated productions over its 25-year history. […]

Cars is a well known established franchise, so when creating Cars 3 with the latest technology we had to make sure it didn’t look out of place with the previous […]

Batman has been in the public’s consciousness since the release of Detective Comics #27 in 1939. Over the past 78 years, his form has evolved, and his rogue’s gallery has […]

Production Designer Noëlle Triaureau and VFX Supervisor Mike Ford will unveil the behind the scene process of creating the first full CG smurf movie that goes back to the look […]

FEATURED WORKSHOPS 2015

Carlos Zaragoza, production designer of “The Emoji Movie” at Sony Pictures Animation, will share his thoughts on creating unique environments that support the story. In this workshop, Carlos will ask […]

  Using examples from throughout his filmmaking career, as well as the films that inspired him over the years, Mark Osborne highlights and illustrates the principles of good storytelling through […]

Camera and cutting for comedy. How to stage and tell a joke, build character through comedy and create the foundation for an empathetic movie with the goal of entertaining an […]

Nearly every 3d character starts out as a two dimensional drawing, but the journey between dimensions isn’t always easy to navigate. Join Jason Bickerstaff as he discusses ways to interpret […]

A deep dive into the creation of Grand Moff Tarkin for Lucasfilm’s ROGUE ONE: A Star Wars Story. Animation Director Hal Hickel discusses the challenges and pitfalls of creating photorealistic […]

Color is a powerful storytelling tool which can have a decisive impact on the spectator’s experience and emotions.  From perception to meaning, this Introduction to Color Symbolism and Design will […]

Mike Ford, VFX Supervisor on Genndy Tartakovsky’s short film “Puppy” will share the step by step process of how the artists at Sony Pictures Animation and Sony Imageworks created the […]

How to pick the right pipeline + tips and tricks

Rubin is offering a 2-hour workshop for photographers on the exploration of synecdoche. This workshop is open to novices and advanced photographers, as long as you have a camera with […]

For a selected few participants from the Synecdoche workshop, this 90-minute “part two” is a masterclass with Rubin that will go deeper into the poetic constraints. Working in black-and- white […]

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