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I temi di VIEW Conference

Sharon
Calahan (Pixar Animation Studios)
Creating the Look for Ratatouille
Paul
Topolos (Pixar Animation Studios)
The Paris Skylines of Ratatouille:An artistic look at a technical
process
Jessica
McMackin (Pixar Animation Studios)
Pixar Animation Studios' Ratatouille: Technical Challenges
& Achievements
Alex
Harvill (Pixar Animation Studios)
2D/3D effects in Pixar Animation Studios' Ratatouille
Lucia
Modesto (PDI Dreamworks)
From Shrek to Shrek the Third Character Setup Evolution
Parag Havaldar (Sony Pictures
Imageworks)
Beowulf: Creating Compelling Character Animation
Danny Dimian (Sony Pictures
Imageworks)
Surf’s Up: a Practical Guide to Making Waves
Peter Nofz (Sony Pictures Imageworks)
Spider-Man 3: Triple Play
Andrew Daffy (The House of Curves)
Get a grip!

RATATOUILLE (Pixar Animation
Studios)
Anteprima speciale il 9 ottobre
KHAN KLUAY (Kantana Animation)
by Kompin Kemgumnird - Thailand, 2006
FREE JIMMY (Storm Studio)
Norway/UK, 2006 - Il regista
Christopher Nielsen sarà presente
alla proiezione

Glenn
Entis (Electronic Arts)
The Big Challenges for Interactive Computer Graphics
Joseph Olin (Academy of Interactive
Arts & Sciences)
Games & Entertainment Culture & Commerce
Kareem Ettouney (SONY)
The Art of LittleBigPlanet
Jorgen
Tharaldsen (Funcom)
The future of Virtual Universes with Age of Conan product
demo
Ken Perlin (New York University)
Bridging the Gap between Games & Movies
Ken
Eklund
Play It Before You Live It: World Without Oil and the Future(s)
of Serious Alternate Reality Games

Mattia Crespi (Linden Lab Global
Provider)
Second Life
Carlo Biscaretti di Ruffia (Gnosys)
Italia Vera Project

Kevin Gilson (Parsons Brinckerhoff)
The Future of Design Visualization
Grant
Major (Weta Digital)
Digital Design Down Under: New Tools for the Film Production
Designer in Australasia
Muqeem Khan (Virginia Commonwealth
University in Qatar)
Pragmatised Emotions: The art of the future designers
James Clyne
Conceptual Design and the Digital Process
Tino Schaedler
Progressive Film Design: new tendencies in digital times
Rodrigo Lopez (Neoscape Inc., AUTODESK)
Cinematic Storytelling
Fondazione ULTRAMUNDUM (Greg Howes, Lorenzo Bidone, Fulvio Dominaci,
Gabriele Guidi, Maurizio Turinetto, Robertino Auricchio, Luigi
Gilli)
Local Marketing and New Virtual Media
Bruno
Giussani presenta TED Technology Entertainment
Design

Gianluca Zaffiro (Telecom Italia)
An overview on Presence Based on EU PEACH Coordination Action
BluMiAl Studios
(Michel Palucci e Alessio Restaino)
Stories and videogames: 3D graphics as expressive means
EDI - Effetti Digitali Italiani
(Gaia Bussolati e Andrea Zimbaro)
EDI's work pipeline in comparison
Laboratorio Linfa
(Tommaso Lanza e Stefano Cieri)
Nokia Design UK, rapid visuals + Armando, post-production
Mohsen Mousavi (Pixomondo Studio)
Red baron , breakdown of a complex production pipeline
Paola Zini
Torino 2008 World Design Capital

Larry Bafia (Vancouver Film
School)
Teaching the construction of Virtual Worlds
Marie-Anne Fontenier (Supinfocom)
Presentation and goals of Supinfocom
Sabine Hirtes (Filmakademie)
Animation and Visual Effects at Filmakademie
Chiara Magri (S.N.C.)
Studying at S.N.C.
Pam Hogarth (Gnomon School of
Visual Effects)
Finding the right school
Vincenzo Lombardo (VRMMP School)
Virtual Studies

Franz Fishnaller (F.A.B.R.I.CATORS
2007)
SOE | THE SPACE ON EARTH PROJECT

SOFTIMAGE
Softimage|XSI, There's something new under the hood con Enea LeFons - Special Guest: The SHIFT, Massimo Giacon
SOFTIMAGE
Softimage|XSI for Next Gen 3D Game Development con Enea LeFons
SOFTIMAGE
Softimage|XSI for Visual Effects (VFX) con Enea LeFons
SOFTIMAGE
Softimage|XSI There's something new under the hood con Enea LeFons - Special Guest: Animo
NVIDIA
NVSG – The High Quality, Real-time Rendering Scene Graph con Holger Kunz
AUTODESK
Quadruped Class con Javier Solsona (Propaganda Games)
AUTODESK
Advanced Character Rigging, Creating Dynamic with muscles, tendons and more con TJ Galda (Technicolour)

Luigi Tramontana (Craft Animations AB)
Explore the world of SpeedAnimation TM
Mike Springer (GOOGLE)
Geocities
Gael Ramaen (ANTYCIP)
Virtual Reality, Simulation, Training: commercial-off-the-shelf
software concepts -
the experience effect
Jean-Baptiste Reynes (IMAGTP)
Video games technologies applied to Architecture and Urban-Planning
Pierluigi Casolari (KOINUP)
Social Network for Virtual Worlds
Andrea Gunschera (RTT)
CGI @ Automotive: Making of Audi R8 feature movie

Paul
Topolos (Pixar Animation Studios)
Painting Paris for Ratatouille: A Matte Painter at Pixar
Fabrizio Valpreda(Politecnico
of Torino)
Designing the Virtual Image
Angelo Raffaele Meo (Politecnico
of Torino)
Open Source Solutions for video streaming
Nello Balossino (University
of Torino)
Lights, Pictures and Visions from Reality to Virtuality

Camera
di Commercio di Torino e A.P.I. Torino
Tecnologie, attori e progetti di un cluster innovativo
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