Virtuality Conference_2006_Real Dream
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Register here to NVIDIA Master Class

NVIDIA Corporation (Nasdaq: NVDA) is the worldwide leader in programmable graphics processor technologies. The Company creates innovative, industry-changing products for computing, consumer electronics, and mobile devices. The NVIDIA® graphics processing unit (GPU) and media and communications processor (MCP) brands include NVIDIA GeForce®, NVIDIA GoForce®, NVIDIA Quadro®, and NVIDIA nForce®. These product families are transforming visually-rich applications such as video games, film production, broadcasting, industrial design, space exploration, and medical imaging. Additionally, NVIDIA invents and delivers industryshaping technologies, including NVIDIA SLI™ technology, a revolutionary approach to scalability and increased performance; and NVIDIA PureVideo™ highdefinition video technology. NVIDIA solutions are transforming industries and applications at organizations such as Mass General Hospital, NASA, Oak Ridge National Laboratory, Sportvision, and Royal Opera House.
For more information about NVIDIA, please visit www.nvidia.com.

 

Holger Kunz

Holger Kunz is the Manager of the NVIDIA Workstation Tools and SDKs team. One of his projects is the NVIDIA Scene Graph (NVSG) development. Besides that his team also develops tools and performance drivers for CAD and DCC applications. He received his Dipl. Inform. at the University of Erlangen Nürnberg. Prior to working at NVIDIA he worked as a 3D Graphics Expert at ELSA.
Holger Kunz can be reached at hkunz@nvidia.com.

 

NVSG – The High Quality, Real-time Rendering Scene Grap

The NVIDIA Scene Graph Software Development Kit (NVSG SDK) provides a comprehensive set of classes that developers can easily combine and extend to create fast and reliable GPU-centric graphics applications. NVSG is the ideal platform for Vehicle Styling, Volume Rendering, Broadcast Graphics, and Vis/Sim style applications due to its shader-driven design and effective use of OpenGL extensions and GPU resources. Version 4.0 adds support for: OpenFlight, COLLADA / COLLADA FX, and OBJ file formats; FX Composer 2 and mental mill Artist Edition effect interchange; significant Animation extensions; HD SDI Graphics-to-Video Output support; new examples and many performance and usability enhancements.

     

 

     

 

 

 

   

 


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