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| A freelance
writer and game designer, Ken Eklund's passion is to help
games realize their potential to affect people artistically
and to promote the public good. He has helped develop the
design and narrative of games as commercial entertainment,
for universities and foundations, and for clients in the private
sector. In early 2007 Ken created and produced the groundbreaking
online collaboration World Without Oil.
A vivid, realistic "pre-enactment" of the next global
oil crisis, World Without Oil is the first
alternate reality game to focus the world's collective intelligence
and imagination on a real world problem : dependence
on oil. Stefanie Olsen of CNET summarized the game's unique
approach this way: "If you want to change the future,
play with it first." |
Ken's career spans over two dozen commercial game titles plus over a dozen educational Internet projects . He feels fortunate that freelancing has enabled him to work on such a wide range of games and activities. Notable past endeavors include Harbinger , an award-winning Star Trek adventure game; the cell phone game Getting Up ; the Eagle Eye Mysteries educational series for kids; many roleplaying games; the Science Mystery interactive stories; Move It! , a fitness challenge; and Squeezils , a squirrel simulator. He is currently working on a big urban game, Spy School , and some other games he can't talk about. A graduate of Santa Clara University, Ken lives in the San Francisco Bay Area of the USA with his wife Debbie. |
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Ken Eklund
@ VIEW 2007 with:
Play It Before You Live It: World Without Oil
and the Future(s) of Serious
Alternate Reality Games
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